editor GUIDE
Save work and link projects
Work you want to continue editing is autosaved separately to your account. Reopen it from the Saved work list to keep editing.
- Work in progress in the Editor
Work and autosave
Audio and video sources, tracks, clips, effects, automation and edits autosave to your account as one work. To save immediately, choose Save now from … in the header.
- 1
Create new work
Create new work from the Editor start screen.
- 2
Check autosave
Confirm that the header status shows the work is saved.
- 3
Reopen
Select the work from the Saved work list.
- Existing files: Import existing file on the start screen opens older .gamesound files, but new works cannot be saved as local .gamesound files.
- Projects and output: Use Projects for source media and result destinations; use Export to download finished audio or video.
Manage work names, copies, and sharing
Use … in the header to rename the current work and manage sharing and history. In the saved works list, use the pencil button to rename a work. Choose Create copy from a work’s … menu to edit a separate work without changing the original.
Apply edits to connected Project media
Choose Open in editor on Project media to open a separate work. Edits autosave only to that work. Choose Apply and return to update the linked original Project item with the mixdown. To leave the original unchanged, choose Return to project without applying.
Classify storage method
- Continue editing later: Work and autosave
- Update connected Project media: Apply and return
- Play/distribute on devices: Export