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Open GameSound

editor GUIDE

Use AI sound design

AI Sound Design analyzes your current video edit and combines the results from your library, existing AI sound sources, and new AI creations.

Prerequisites
  • Video added to timeline
  • Tokens needed for analysis and creation of new AI

Determine the direction of sound

Open AI Sound Design at the top and select density, sound type and production style.

  • Density: Control the number of proposals from just the core scene to detailed poly
  • Type: Sound effects, foley/steps, environmental sounds, transition/impact, BGM
  • Style: Cinematic, Realistic, Game, Comic, Horror or Minimal
AI sound design settings screen to select sound density, type, and production style
Before analysis, select the density, type and production style of sound required for the video.

Check the music source and expected token

Library, determine the ratio between existing AI sound sources and new AI sound sources. On the right side of the screen, see the cost of video analysis, maximum number of new AI creations and expected tokens.

Review and apply suggestions

Once the analysis is complete, the time, type, selected sound source and source of each suggestion are checked. Select only the suggestions you need and apply them to your timeline.

  1. 1

    Start analysis

    Confirm the expected tokens and select Start Sound Design.

  2. 2

    Proposal review

    Check which sounds are ready and which ones are not resolved.

  3. 3

    Select item

    Check only the sounds you want to apply.

  4. 4

    Apply timeline

    Place selected sounds on AI tracks for each type.

Refine application results

The applied sound is placed on the AI · sound effect, AI · poly, AI · environment sound, AI · transition, or AI · BGM track. You can adjust the movement, trim, gain and effects just like a regular audio clip.